Let the sounds of delicious movie concession snacking bring you anticipated joy of future potential tastes of fallen snacks. Don't get caught by the security guard though!

Though not complete as I like, in this game, you play as a rat that has the ability to listen to people eating food in their cars while watching a drive-in movie. Most cars have snack sounds (popcorn, gummy candy, and soda), while a few cars have non-snack sounds (kids laughing, kissing) for some more variety and annoyance that they are not snack sounds!

The security guard should be always slowly walking towards you, and if the guard gets too close, it will trigger a game over. But don't worry, the guard is slow moving, and you can hear when they are getting close by the sound of their boots (and the light of their flashlight). 

Ideally, I would like to create a "scoring system" that is simply the amount of anticipatory enjoyment you get from listening to snack sounds for sufficient amount of time without moving (and without getting caught by the guard!). 

Notes from Upload that don't break the game but I would like to fix:

i. Video file is not playing on screen like it is in my test plays

ii. Cursor not loading for selecting buttons on  Game Over screen. 

StatusPrototype
PlatformsHTML5
Authorjgw5z
Made withUnity

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